Unfortunately, even though it had a really cool concept I had a lot of issues with Pawn. Kitty is a pretty weak character a lot of the times (or she is randomly strong in a way that doesn't seem consistent) and she just does things like going with the government to become a VII without knowing at all what that entails. It's also one of those books where the whole point is that everyone has secrets and Kitty doesn't know them and has to find things out. So basically at the end of the book, not much has actually happened, but Kitty knows a lot more, setting it up for book 2. That said, there was enough intensity and intrigue in Pawn to keep my attention and keep me reading.
I expected Pawn to really be about a rebellion, but it was mainly about a royal family and dynamics, set in a dystopian world. The dystopia itself was pretty predictable, borrowing lots of elements like the caste system from many other books. I also felt like most of the characters didn't have a lot of depth, and I didn't really believe or enjoy the romance element and am glad it wasn't bigger in the book. I never really got the connection between Kitty and Benjy, except that they were together because they lived in the same house.
Pawn by Aimee Carter is a book with a great concept that it unfortunately doesn't really deliver on and instead works mainly to set up for a sequel instead of having much content on its own. However, there was enough interesting aspects that I will be picking up the sequel when it is released.
Release Date: November 26th 2013 Pages: 346 Format: Egalley
Source: Netgalley Publisher: Harlequin TEEN Buy It: Book Depository